ABOUT

"Plutonia 2" is a sequel to Final Doom's: "the Plutonia Experiment".

Project Details:
* 32 New maps
* Includes new graphics
* Compatible with doom2.exe and requires a copy of the original Plutonia
* Emulates Plutonia's design and gameplay styles
* Supports singleplayer and multiplayer games
* Skill Settings to please players of all skills
* Made by volunteers

STORY

After the failure of the Quantum Accelerator technology that brought the Earth to a second onslaught from Hell's denizens, and after a series of interplanetary court cases showed the UAC's lack of ethicsin the management of Gateway technology, the corporation was divested of assets and many of its surviving officials were sentenced to years of prison. The substantial corporate assets were assigned to the newly formed Union Aerospace Armed Forces, a multiplanetary security force in charge of keeping Hell from ever reaching our dimension again.

To pursue its commitment, the UAAF developed a series of Hallion Colliders, devices that would supplant the ineffective Quantum Accelerators, ensuring that all interstellar teleportation would from then on remain isolated from any Gates of Hell.

For some time, things seemed well, but eventually the UAAF, by far the greatest military force known to man, came under conflict with various colonies which accused the institution of overstepping its bounds and misusing its authority. This lead to the recent state of interstellar guerrilla warfare and political plotting that has destabilized the UAAF, splitting it into various fractions jockeying for power.

Your situation

After your successful mission to destroy the Quantum Accelerators and once again baffle the forces of Hell, you were accepted as one of the architects of the UAAF, but were eventually forced to renounce your chair in its committee after the use of excessive force was alleged in a dispute within an ex-UAC colony. It wasn't really your thing, anyway. Too much paperwork. The worsening situation, however, did concern you, and you used your newly gained freedom from responsibility to play a role in disentangling some of the disputes the increasing rivalries produced. When things went out of control you proposed a plan, Operation Kick-ass, to correct the situation, but it was blocked and your public image was damaged by opponents, particularly with the much publicized study stating that repeated use of the UAC Berserk, Medikit and Stimpack brands of first-aid supplies could cause psychosis and paranoia in users who had already been through severe trauma. This has left you ostracized from the political arena, unable to intervene in any diplomatic way.

Evil unleashed

With you out of the picture, the political climate became even more turbulent. One day, news arrived that Hell's minions were back, invading parts of the Earth. Allegations and accusations flew to and from as factions and groups blamed sabotage, espionage or the UAAF itself for unleashing the terrors once more. The guerrilla warfare became all-out war of all sorts; human versus human, human versus hellish monster, and even monster versus monster. Behind this cosmic tragedy, the Face of Evil, the elder brother of the twins you defeated, Baphomet and the Gatekeeper, gloats over the universe and is waiting... for you.

Your plan...

You're going to find this abominable Face of Evil and kick the shards of its bones to the ends of time, dumping all its minions into the vile hole they sprung from. Maybe then your fellows will look up in wonder and free themselves from the blood frenzied madness and destruction that is plunging the universe into the gaping maws of Hell.


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